MichiCon 2008 Board Game Events & Submission

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Welcome to the Michicon '08 Board Game page

Well, here we will populate our Board Game events.  In the past we have run many board games, from rare to standards.  We even should have some tournaments for you to enjoy.  At this time, we need people to submit to run their games which will allow us to get people excited about the conventions.  We will have a process of signing up for games in the near future, so just show a bit of patience.

Oh yeah don't forget to fill out the event submission form so we can all enjoy your favorite game

Board Game Events

 
Board Game event: Title: Galaxy Trucker

Hours: 1.5 hours

Day & Time: June 13, evening (between 7-10PM?)

Max Players: 4

Difficulty: Easy-Moderate

GM: Matt Smith

Description: Galaxy Trucker is a board game where players compete in real time to build a spaceship from a common pool of tiles, 
then race to be the first to arrive at the destination planet by flying through space and surviving a variety of events. 
Each game consists of multiple races of increasing difficulty. Easy to learn, intense to play.

 

 
Board Game event: Title: Thebes

System: Board Game

Hours: 1.5 hours

Day & Time: June 14, morning

Max Players: 4

Difficulty: Easy/Introductory

GM: Matt Smith

Description: Thebes is a card-driven, archeology-themed game. Players are archeologists who conduct research in 
Europe on various dig sites, then, travel to those sites to (hopefully) dig up lots of treasure! 
Players can also put their treasures on exhibition and attend congresses to earn addition victory points. 
Lots of theme, simple to learn and fun to play.

 

 
Board Game event: Title: Kingsburg

Hours: 1.5-2.0 hours

Day & Time: June 14, morning

Max Players: 5

Difficulty: Easy/Introductory

GM: Matt Smith

Description: In Kingsburg, players are governors enlisted by the King to administer his new border provinces. 
Over the course of five years, players compete to influence the King\'s advisors to gather resources and information, to be
used to construct buildings and make other improvements in their province. At the end of each year, the provinces will be 
attacked by an invading force, so players must also manage their defenses throughout the game. The winner is the player who is 
the most successful at managing their province, and thus will have amassed the most victory points at the end of the five years.

Board Game Event Submission

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