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MichiCon 2008 Board Game Events & Submission |
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| WinterCon | Michicon | Other Events | Links | ||
| Well, here we will populate our Board
Game
events. In the past we have run many board games, from rare to
standards. We even should have some tournaments for you to enjoy.
At this time, we need people to
submit to run their games which will allow us to
get people excited about the conventions. We will have a process of
signing up for games in the near future, so just show a bit of patience. Oh yeah don't forget to fill out the event submission form so we can all enjoy your favorite game |
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Board Game event: Title: Galaxy Trucker Hours: 1.5 hours Day & Time: June 13, evening (between 7-10PM?) Max Players: 4 Difficulty: Easy-Moderate GM: Matt Smith Description: Galaxy Trucker is a board game where players compete in real time to build a spaceship from a common pool of tiles, then race to be the first to arrive at the destination planet by flying through space and surviving a variety of events. Each game consists of multiple races of increasing difficulty. Easy to learn, intense to play. |
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Board Game event: Title: Thebes System: Board Game Hours: 1.5 hours Day & Time: June 14, morning Max Players: 4 Difficulty: Easy/Introductory GM: Matt Smith Description: Thebes is a card-driven, archeology-themed game. Players are archeologists who conduct research in Europe on various dig sites, then, travel to those sites to (hopefully) dig up lots of treasure! Players can also put their treasures on exhibition and attend congresses to earn addition victory points. Lots of theme, simple to learn and fun to play. |
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Board Game event: Title: Kingsburg Hours: 1.5-2.0 hours Day & Time: June 14, morning Max Players: 5 Difficulty: Easy/Introductory GM: Matt Smith Description: In Kingsburg, players are governors enlisted by the King to administer his new border provinces. Over the course of five years, players compete to influence the King\'s advisors to gather resources and information, to be used to construct buildings and make other improvements in their province. At the end of each year, the provinces will be attacked by an invading force, so players must also manage their defenses throughout the game. The winner is the player who is the most successful at managing their province, and thus will have amassed the most victory points at the end of the five years. |
| Role-Playing Games | Miniatures | Board Games | Card Games |